Roamer Offers Teaching Strategies for All
Roamer can support Early Years to High School teachers across most subjects. It flexibility makes it useful in formal and informal learning; it works with gifted, remedial or special education. Check through the examples and see how it might help you.
Problem Solving Challenges
At this age typical activities rely less on intuitive and visual solving of problems. Students can use their knowledge to find solutions. Through practical Roamer activities they can develop and master important skills. The Robot Rally Race requires students to perform experiments to determine the robots speed and to engage with various statistical calculations. Involvement and motivation in the activity outcome transfers to the mathematics making the tasks meaningful to the students.
Authentic Learning Scenarios
To many students are bemused by what we expect them to learn. They may readily understand why they need basic arithmetic – but algebra, “When am I going to find that useful?” Roamer’s phyicality and the practical nature of Roamer activities add an element of authenticity to what we teach. Understanding a purpose to knowledge positively transforms students willingness to learn it.
An Object to Think With
Accessible and Adaptable
Special Education teachers were amongst the first educators to realise the potential of Turtle type robots. Whether working with students who are blind, have autism, downs syndrome or ADHD – whatever the learning disability teachers have found useful ways of adapting the technology to meet the needs of their students. This Roamer was specifically designed as an enhancement of the Classic Roamer to make this process easier to do. Its modular nature means you can change the way students interact with the robot.
- Select Tab Group
- Group 1
- Early Years, 5 to 7 Years, 7 to 9 years, 9 to 11 years
- Group 2
- 11 to 13 Years, 13 to 15 Years, 15 to 18 years, Special Education
- Group 3
- Home Schooling, Code Clubs, Remedial Classes, Gifted and Talanted
- Group 4
- After School Clubs, Enrichment Programmes, Summer Camps, Special Events
- Group 5
- Museums, Home Users, Teacher Training